feat: 增加接口

This commit is contained in:
bmy
2024-05-21 15:05:54 +08:00
parent c98bf44c8d
commit 76ea73bae2
2 changed files with 89 additions and 7 deletions

View File

@@ -79,7 +79,6 @@ void by_cmd_send_speed_x(float speed)
{
uint8_t buff[4] = {0};
memcpy(buff, &speed, 4);
by_frame_send(0x31, buff, 4);
}
@@ -92,7 +91,6 @@ void by_cmd_send_speed_y(float speed)
{
uint8_t buff[4] = {0};
memcpy(buff, &speed, 4);
by_frame_send(0x32, buff, 4);
}
@@ -105,7 +103,6 @@ void by_cmd_send_speed_omega(float speed)
{
uint8_t buff[4] = {0};
memcpy(buff, &speed, 4);
by_frame_send(0x33, buff, 4);
}
@@ -181,42 +178,76 @@ int by_cmd_send_reset_end_effector(void)
return (by_cmd_reg_listerning(0x43, 1000));
}
/**
* @brief 设置 x 轴增量位置
*
* @param speed
* @param distance
* @return int
*/
int by_cmd_send_distance_axis_x(uint8_t speed, float distance)
{
uint8_t buff[8] = {0};
memcpy(buff, &speed, 1);
memcpy(buff + 4, &distance, 4);
memcpy(buff + 1, &distance, 4);
by_frame_send(0x44, buff, 8);
return (by_cmd_reg_listerning(0x44, 1000));
}
/**
* @brief 设置 z 轴增量位置
*
* @param speed
* @param distance
* @return int
*/
int by_cmd_send_distance_axis_z(uint8_t speed, float distance)
{
uint8_t buff[8] = {0};
memcpy(buff, &speed, 1);
memcpy(buff + 4, &distance, 4);
memcpy(buff + 1, &distance, 4);
by_frame_send(0x46, buff, 8);
return (by_cmd_reg_listerning(0x46, 1000));
}
/**
* @brief 发送 x 轴绝对位置
*
* @param speed
* @param position
* @return int
*/
int by_cmd_send_position_axis_x(uint8_t speed, float position)
{
uint8_t buff[8] = {0};
memcpy(buff, &speed, 1);
memcpy(buff + 4, &position, 4);
memcpy(buff + 1, &position, 4);
by_frame_send(0x47, buff, 8);
return (by_cmd_reg_listerning(0x47, 1000));
}
/**
* @brief 发送 z 轴绝对位置
*
* @param speed
* @param position
* @return int
*/
int by_cmd_send_position_axis_z(uint8_t speed, float position)
{
uint8_t buff[8] = {0};
memcpy(buff, &speed, 1);
memcpy(buff + 4, &position, 4);
memcpy(buff + 1, &position, 4);
by_frame_send(0x49, buff, 8);
return (by_cmd_reg_listerning(0x49, 1000));
}
/**
* @brief 设置夹爪摇臂角度
*
* @param angle
* @return int
*/
int by_cmd_send_angle_claw_arm(float angle)
{
uint8_t buff[4] = {0};
@@ -225,6 +256,12 @@ int by_cmd_send_angle_claw_arm(float angle)
return (by_cmd_reg_listerning(0x50, 1000));
}
/**
* @brief 设置夹爪角度
*
* @param angle
* @return int
*/
int by_cmd_send_angle_claw(float angle)
{
uint8_t buff[4] = {0};
@@ -233,6 +270,48 @@ int by_cmd_send_angle_claw(float angle)
return (by_cmd_reg_listerning(0x51, 1000));
}
/**
* @brief 设置摄像头角度
*
* @param angle
* @return int
*/
int by_cmd_send_angle_camera(float angle)
{
uint8_t buff[4] = {0};
memcpy(buff, &angle, 4);
by_frame_send(0x52, buff, 4);
return (by_cmd_reg_listerning(0x52, 1000));
}
/**
* @brief 设置顶端抓取机构角度
*
* @param angle
* @return int
*/
int by_cmd_send_angle_scoop(float angle)
{
uint8_t buff[4] = {0};
memcpy(buff, &angle, 4);
by_frame_send(0x53, buff, 4);
return (by_cmd_reg_listerning(0x53, 1000));
}
/**
* @brief 设置托盘角度
*
* @param angle
* @return int
*/
int by_cmd_send_angle_storage(float angle)
{
uint8_t buff[4] = {0};
memcpy(buff, &angle, 4);
by_frame_send(0x54, buff, 4);
return (by_cmd_reg_listerning(0x54, 1000));
}
int by_cmd_send_ranging_start(void)
{
uint8_t buff[4] = {0};