142 lines
6.1 KiB
C
142 lines
6.1 KiB
C
#include "zf_common_headfile.h"
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#include "math.h"
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#include "gl_headfile.h"
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void get_corners()
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{
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Lpt0_found = Lpt1_found = false;
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Lpt_in0_found = Lpt_in1_found = false;
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is_straight0 = pts_resample_left_count > 0.8 / RESAMPLEDIST;
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is_straight1 = pts_resample_right_count > 0.8 / RESAMPLEDIST;
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// is_turn0_l = is_turn1_l = is_turn0_r = is_turn1_r = 0;
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for (int i = 0; i < pts_resample_left_count; i++) {
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if (angle_new_left[i] == 0) continue;
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int im1 = clip(i - (int)round(ANGLEDIST / RESAMPLEDIST), 0, pts_resample_left_count - 1);
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int ip1 = clip(i + (int)round(ANGLEDIST / RESAMPLEDIST), 0, pts_resample_left_count - 1);
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float conf = fabs(angle_left[i]) - (fabs(angle_left[im1]) + fabs(angle_left[ip1])) / 2;
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// 114_show_float(120, 80, conf, 3, 4);
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// L 角点阈值
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if (Lpt0_found == false && (66. / 180. * PI32) < conf && conf < (140. / 180. * PI32) && i < 0.5 / RESAMPLEDIST)
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{
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Lpt0_rpts0s_id = i;
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Lpt0_found = true;
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// transform(pts_resample_left[Lpt0_rpts0s_id][1],pts_resample_left[Lpt0_rpts0s_id][0],&Lpt0[1],&Lpt0[0]); //待优化,是否用到,无用则删
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}
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// 长直道阈值
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if (conf > (6. / 180. * PI32) && i < 0.8 / RESAMPLEDIST) {
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is_straight0 = false;
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}
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if (Lpt0_found == true && is_straight0 == false) break;
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}
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// if (Lpt0_found == false)
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// {
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// // is_turn0 = is_curve(angle_left ,clip(angle_left_num - 10, 0,angle_left_num),0.05);
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// int gap = 0;
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// gap = pts_resample_left[clip(pts_resample_left_count - 30, 0, pts_resample_left_count - 1)][1] - pts_resample_left[0][1];
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// ips200_show_uint(200, 205, gap, 3);
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// if (gap <= -10)
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// {
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// is_turn0_l = true;
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// }
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// if (gap >= 10)
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// {
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// is_turn1_l = true;
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// }
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// }
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//if (is_turn0)
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//{
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// state_type = TURN_LEFT_STATE;
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//}
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Lpt0_found_barrier = Lpt1_found_barrier = false;
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Lpt0_found_barrier_in = Lpt1_found_barrier_in = false;
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for (int i = 0; i < pts_resample_left_count; i++) {
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if (angle_new_left_barrier[i] == 0) continue;
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int im1 = clip(i - (int)round(ANGLEDIST_barrier / RESAMPLEDIST), 0, pts_resample_left_count - 1);
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int ip1 = clip(i + (int)round(ANGLEDIST_barrier / RESAMPLEDIST), 0, pts_resample_left_count - 1);
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float conf = fabs(angle_left_barrier[i]) - (fabs(angle_left_barrier[im1]) + fabs(angle_left_barrier[ip1])) / 2;
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// L 角点阈值
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if (Lpt0_found_barrier == false && (66. / 180. * PI32) < conf && conf < (140. / 180. * PI32) && i < 0.5 / RESAMPLEDIST) {
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Lpt0_rpts0s_id_barrier = i;
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Lpt0_found_barrier = true;
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}
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}
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if (Lpt0_found_barrier) {
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float angle1 = calculate_vector_angle(pts_resample_left[Lpt0_rpts0s_id_barrier][1], pts_resample_left[Lpt0_rpts0s_id_barrier][0], pts_resample_left[Lpt0_rpts0s_id_barrier + 5][1], pts_resample_left[Lpt0_rpts0s_id_barrier + 5][0]);
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if (angle1 < 85.) {
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Lpt0_found_barrier_in = true;
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Lpt0_found_barrier = false;
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Lpt0_found_barrier_in_id = Lpt0_rpts0s_id_barrier;
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}
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}
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for (int i = 0; i < pts_resample_right_count; i++) {
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if (angle_new_right[i] == 0) continue;
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int im1 = clip(i - (int)round(ANGLEDIST / RESAMPLEDIST), 0, pts_resample_right_count - 1);
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int ip1 = clip(i + (int)round(ANGLEDIST / RESAMPLEDIST), 0, pts_resample_right_count - 1);
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float conf = fabs(angle_right[i]) - (fabs(angle_right[im1]) + fabs(angle_right[ip1])) / 2;
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// ips114_show_float(100, 100, conf, 3, 4);
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if (Lpt1_found == false && (66. / 180. * PI32) < conf && conf < 140. / 180. * PI32 && i < 0.5 / RESAMPLEDIST) {
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Lpt1_rpts1s_id = i;
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Lpt1_found = true;
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// transform(pts_resample_right[Lpt1_rpts1s_id][1],pts_resample_right[Lpt1_rpts1s_id][0],&Lpt1[1],&Lpt1[0]);
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}
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if (conf > (6. / 180. * PI32) && i < 0.8 / RESAMPLEDIST) is_straight1 = false;
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if (Lpt1_found == true && is_straight1 == false) break;
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}
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// if(is_straight1 && is_straight0){
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// state_type = STRAIGHT_STATE;
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// }
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// if (Lpt1_found == false)
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// {
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// // is_turn1 = is_curve(angle_right ,clip(angle_right_num - 10, 0,angle_right_num),0.05);
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// int gap = 0;
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// gap = pts_resample_right[clip(pts_resample_right_count - 30, 0, pts_resample_right_count - 1)][1] - pts_resample_right[0][1];
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// ips200_show_uint(200, 224, gap, 3);
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// if (gap <= -10)
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// {
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// is_turn1_l = true;
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// }
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// if (gap >= 10)
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// {
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// is_turn1_r = true;
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// }
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// }
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for (int i = 0; i < pts_resample_right_count; i++) {
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if (angle_new_right_barrier[i] == 0) continue;
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int im1 = clip(i - (int)round(ANGLEDIST_barrier / RESAMPLEDIST), 0, pts_resample_right_count - 1);
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int ip1 = clip(i + (int)round(ANGLEDIST_barrier / RESAMPLEDIST), 0, pts_resample_right_count - 1);
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float conf = fabs(angle_right_barrier[i]) - (fabs(angle_right_barrier[im1]) + fabs(angle_right_barrier[ip1])) / 2;
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if (Lpt1_found_barrier == false && (66. / 180. * PI32) < conf && conf < 140. / 180. * PI32 && i < 0.5 / RESAMPLEDIST) {
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Lpt1_rpts1s_id_barrier = i;
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Lpt1_found_barrier = true;
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}
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}
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if (Lpt1_found_barrier) {
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float angle2 = calculate_vector_angle(pts_resample_right[Lpt1_rpts1s_id_barrier][1], pts_resample_right[Lpt1_rpts1s_id_barrier][0], pts_resample_right[Lpt1_rpts1s_id_barrier + 5][1], pts_resample_right[Lpt1_rpts1s_id_barrier + 5][0]);
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if (angle2 > 100.) {
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Lpt1_found_barrier_in = true;
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Lpt1_found_barrier = false;
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Lpt1_found_barrier_in_id = Lpt1_rpts1s_id_barrier;
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}
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}
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// if (is_turn0_l && is_turn1_l)
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// {
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// state_type = TURN_LEFT_STATE;
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// }
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// if (is_turn0_r && is_turn1_r)
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// {
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// state_type = TURN_RIGHT_STATE;
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// }
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}
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