#include "zf_common_headfile.h" #include "math.h" #include "gl_headfile.h" void get_corners() { Lpt0_found = Lpt1_found = false; Lpt_in0_found = Lpt_in1_found = false; is_straight0 = pts_resample_left_count > 1.0 / RESAMPLEDIST; is_straight1 = pts_resample_right_count > 1.0 / RESAMPLEDIST; for (int i = 0; i < pts_resample_left_count; i++) { if (angle_new_left[i] == 0) continue; int im1 = clip(i - (int) round(ANGLEDIST / RESAMPLEDIST), 0, pts_resample_left_count - 1); int ip1 = clip(i + (int) round(ANGLEDIST / RESAMPLEDIST), 0, pts_resample_left_count - 1); float conf = fabs(angle_left[i]) - (fabs(angle_left[im1]) + fabs(angle_left[ip1])) / 2; //L 角点阈值 if (Lpt0_found == false && (66. / 180. * PI32) < conf && conf < (140. / 180. * PI32) && i < 0.5 / RESAMPLEDIST) { Lpt0_rpts0s_id = i; Lpt0_found = true; // transform(pts_resample_left[Lpt0_rpts0s_id][1],pts_resample_left[Lpt0_rpts0s_id][0],&Lpt0[1],&Lpt0[0]); //待优化,是否用到,无用则删 } //长直道阈值 if (conf > (7. / 180. * PI32) && i < 0.8 / RESAMPLEDIST) is_straight0 = false; if (Lpt0_found == true && is_straight0 == false) break; } if(is_straight0){ state_type = STRAIGHT_STATE; } Lpt0_found_barrier = Lpt1_found_barrier = false; for (int i = 0; i < pts_resample_left_count; i++) { if (angle_new_left_barrier[i] == 0) continue; int im1 = clip(i - (int) round(ANGLEDIST_barrier / RESAMPLEDIST), 0, pts_resample_left_count - 1); int ip1 = clip(i + (int) round(ANGLEDIST_barrier / RESAMPLEDIST), 0, pts_resample_left_count - 1); float conf = fabs(angle_left_barrier[i]) - (fabs(angle_left_barrier[im1]) + fabs(angle_left_barrier[ip1])) / 2; //L 角点阈值 if (Lpt0_found_barrier == false && (66. / 180. * PI32) < conf && conf < (140. / 180. * PI32) && i < 0.5 / RESAMPLEDIST) { Lpt0_rpts0s_id_barrier = i; Lpt0_found_barrier = true; } } if(Lpt0_found_barrier){ float angle1 = calculate_vector_angle(pts_resample_left[Lpt0_rpts0s_id_barrier][1],pts_resample_left[Lpt0_rpts0s_id_barrier][0],pts_resample_left[Lpt0_rpts0s_id_barrier+5][1],pts_resample_left[Lpt0_rpts0s_id_barrier+5][0]); if(angle1 < 85.) { Lpt0_found_barrier_in = true; Lpt0_found_barrier = false; Lpt0_found_barrier_in_id = Lpt0_rpts0s_id_barrier; } } for (int i = 0; i < pts_resample_right_count; i++) { if (angle_new_right[i] == 0) continue; int im1 = clip(i - (int) round(ANGLEDIST / RESAMPLEDIST), 0, pts_resample_right_count - 1); int ip1 = clip(i + (int) round(ANGLEDIST / RESAMPLEDIST), 0, pts_resample_right_count - 1); float conf = fabs(angle_right[i]) - (fabs(angle_right[im1]) + fabs(angle_right[ip1])) / 2; if (Lpt1_found == false && (66. / 180. * PI32) < conf && conf < 140. / 180. * PI32 && i < 0.5 / RESAMPLEDIST) { Lpt1_rpts1s_id = i; Lpt1_found = true; // transform(pts_resample_right[Lpt1_rpts1s_id][1],pts_resample_right[Lpt1_rpts1s_id][0],&Lpt1[1],&Lpt1[0]); } if (conf > (7. / 180. * PI32) && i < 0.8 / RESAMPLEDIST) is_straight1 = false; if (Lpt1_found == true && is_straight1 == false) break; } if(is_straight1){ state_type = STRAIGHT_STATE; } for (int i = 0; i < pts_resample_right_count; i++) { if (angle_new_right_barrier[i] == 0) continue; int im1 = clip(i - (int) round(ANGLEDIST_barrier / RESAMPLEDIST), 0, pts_resample_right_count - 1); int ip1 = clip(i + (int) round(ANGLEDIST_barrier / RESAMPLEDIST), 0, pts_resample_right_count - 1); float conf = fabs(angle_right_barrier[i]) - (fabs(angle_right_barrier[im1]) + fabs(angle_right_barrier[ip1])) / 2; if (Lpt1_found_barrier == false && (66. / 180. * PI32) < conf && conf < 140. / 180. * PI32 && i < 0.5 / RESAMPLEDIST) { Lpt1_rpts1s_id_barrier = i; Lpt1_found_barrier = true; } } if(Lpt1_found_barrier){ float angle2 = calculate_vector_angle(pts_resample_right[Lpt1_rpts1s_id_barrier][1],pts_resample_right[Lpt1_rpts1s_id_barrier][0],pts_resample_right[Lpt1_rpts1s_id_barrier+5][1],pts_resample_right[Lpt1_rpts1s_id_barrier+5][0]); if(angle2 > 100.) { Lpt1_found_barrier_in = true; Lpt1_found_barrier = false; Lpt1_found_barrier_in_id = Lpt1_rpts1s_id_barrier; } } }