更新
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@@ -1,12 +1,15 @@
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#include "zf_common_headfile.h"
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#include "gl_headfile.h"
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#include "jj_blueteeth.h"
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#include <float.h>
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float (*mid_track)[2];
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int32_t mid_track_count;
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float pure_angle;
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float pure_angle_half;
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float curvature;
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float dx_near;
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float curvature;
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float last_curvature;
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float (*rpts)[2];
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int rpts_num;
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float last_pure_angle = 0.0f;
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@@ -42,6 +45,39 @@ float leastSquaresSlope(float points[][2], int n)
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return temp;
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}
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// 计算曲率的函数
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// 计算曲率的函数
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float calculate_curvature(float x[], float y[], int n)
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{
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float total_curvature = 0.0;
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for (int i = 1; i < n - 1; i++) {
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float x1 = x[i - 1], y1 = y[i - 1];
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float x2 = x[i], y2 = y[i];
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float x3 = x[i + 1], y3 = y[i + 1];
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float dx1 = x2 - x1;
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float dy1 = y2 - y1;
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float dx2 = x3 - x2;
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float dy2 = y3 - y2;
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float dx = (dx1 + dx2) / 2;
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float dy = (dy1 + dy2) / 2;
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float ddx = x3 - 2 * x2 + x1;
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float ddy = y3 - 2 * y2 + y1;
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float numerator = dx * ddy - dy * ddx;
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float denominator = powf(dx * dx + dy * dy, 1.5f);
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if (fabs(denominator) > FLT_EPSILON) {
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total_curvature += numerator / denominator;
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}
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}
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return total_curvature / (float)(n - 2);
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}
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float calculateX(float a_x, float a_y, float slope, float b_y)
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{
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float b_x = a_x - (b_y - a_y) * slope;
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@@ -117,7 +153,7 @@ void ElementRun()
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} else if (barrier_type != BARRIER_NONE) {
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RunBarrier();
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} else if (s_type != S_NONE) {
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RunS();
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// RunS();
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}
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}
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@@ -141,15 +177,29 @@ void MidLineTrack()
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mid_track = mid_right;
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mid_track_count = mid_right_count;
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}
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float x[mid_track_count / 2];
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float y[mid_track_count / 2];
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for (int i = 0; i < mid_track_count / 2; i++) {
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x[i] = mid_track[i][1];
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y[i] = mid_track[i][0];
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}
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if (mid_track_count <= 4) {
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curvature = last_curvature;
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/* code */
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} else {
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curvature = calculate_curvature(x, y, mid_track_count / 2);
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}
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last_curvature = curvature;
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}
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// 车轮对应点 (纯跟踪起始点)
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float cx = InverseMapW[(int)(IMAGE_H * 0.8f)][70];
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float cy = InverseMapH[(int)(IMAGE_H * 0.8f)][70];
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int neary = mid_track[0][0];
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int nearx = mid_track[0][1];
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int neary = (int)mid_track[0][0];
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int nearx = (int)mid_track[0][1];
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// 找最近点 (起始点中线归一化)
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float min_dist = 1e10;
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@@ -172,6 +222,23 @@ void MidLineTrack()
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rptsn_num = sizeof(rptsn) / sizeof(rptsn[0]);
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GetLinesResample(mid_track + begin_id, mid_track_count - begin_id, rptsn, &rptsn_num, RESAMPLEDIST * PIXPERMETER);
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if (cross_type == CROSS_IN) {
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float x[rptsn_num / 2];
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float y[rptsn_num / 2];
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for (int i = 0; i < rptsn_num / 2; i++) {
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x[i] = rptsn[i][1];
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y[i] = rptsn[i][0];
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}
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if (rptsn_num <= 4) {
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curvature = last_curvature;
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/* code */
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} else {
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curvature = calculate_curvature(x, y, rptsn_num / 2);
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}
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last_curvature = curvature;
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}
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// 远预锚点位置-
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int aim_idx = clip(round(aim_distance / RESAMPLEDIST), 0, rptsn_num - 1);
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int aim_idx_judge = clip(round(aim_judge_far / RESAMPLEDIST), 0, mid_track_count - 1);
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@@ -213,20 +280,18 @@ void MidLineTrack()
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if (dy > 0) {
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pure_angle = -atanf(dx / dy) / PI32 * 180.0f;
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last_pure_angle = pure_angle;
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//last_pure_angle_half = pure_angle_half;
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// last_pure_angle_half = pure_angle_half;
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} else {
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pure_angle = last_pure_angle;
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//pure_angle_half = last_pure_angle_half;
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// pure_angle_half = last_pure_angle_half;
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}
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}
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// // 计算近锚点偏差值
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// dx_near = rptsn[aim_idx_near][1] - cx;
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// // float dy_near = cy - rptsn[aim_idx_near][0] + 0.2 * PIXPERMETER;
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// // float dn_near = Q_sqrt(dx_near * dx_near + dy_near * dy_near);
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// // float error_near = -atan2f(dx_near, dy_near) * 180 / PI32;
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}
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if (circle_type == CIRCLE_LEFT_IN || circle_type == CIRCLE_LEFT_OUT || circle_type == CIRCLE_RIGHT_IN || circle_type == CIRCLE_RIGHT_OUT || circle_type == CIRCLE_LEFT_RUNNING || circle_type == CIRCLE_RIGHT_RUNNING || circle_type == CIRCLE_LEFT_BEGIN || circle_type == CIRCLE_RIGHT_BEGIN) {
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state_type = CIRCLE_STATE;
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@@ -244,14 +309,14 @@ void MidLineTrack()
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// aim_distance = common_aim;
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// }
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if (last_state == STRAIGHT_STATE && (state_type == TURN_STATE || state_type == CIRCLE_STATE)) {
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turn_flag = 1;
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if (last_state == STRAIGHT_STATE && (state_type == TURN_STATE || state_type == CIRCLE_STATE)) {
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turn_flag = 1;
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timer_clear(TIM_3);
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timer_start(TIM_3);
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}
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if (turn_flag == 1) {
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aim_distance = turn_aim;
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uint16 ti = timer_get(TIM_3);
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if (ti >= 2000) {
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turn_flag = 0;
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